Marvel Rivals
EOMM – Why it matters Using Marvel Rivals
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Human factors and UX through the games people play.
User Experience Points explores how game design shapes attention, feedback, decisions, and the experience of play. The series gives the lab another way to connect familiar experiences with human factors ideas.
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EOMM – Why it matters Using Marvel Rivals
Watch on YouTubeHow Slay the Spire 2’s co-op facilitates high level teams
Watch on YouTubeWhy Clair Obscur’s parry system feels so rewarding
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Help explain human factors through research, media, design, and code.